World of Warcraft Best Expansion Comes as Legion

  Legion is an expansion that was launched yesterday for the beloved and widely played World of Warcraft game. Blizzard, the company responsible for WOW, has rarely launched expansions for this game. In fact, since it came out in 2004, there have only been six expansions. This latest one, Legion, is presumed to be the most important one so far because it comes with enough content to keep fans playing for years to come. It comes with many enhancements and additions such as demon hunters, artifact weapons and various class changes. To begin with, World of Warcraft: Legion focuses on the original story, and it will explain many of the game’s lingering mysteries, thus answering many questions that players might have and contributing to understanding the WOW lore better. Secondly, the Demon Hunters from Warcraft 3 have returned as a hero class and they come in two forms: vengeance and havoc. On the same note there will be some changes made to classes that will make the difference between them more obvious and significant. The artifact weapons mentioned above are a type of class specific weapon that used to belong to legendary heroes in WOW that can be acquired only after completing quests. These artifact weapons also become stronger as players level up. As for the amount of artifact weapons, players should know that there are 36 of them so it will take a while to find all of them. Lastly, there will also be a new place to explore in the game called The Broken Isles where every section will have its own history. Before the Legion expansion was released on the 30th of August 2016, players got to try a beta version of the game and it received favorable reviews. The previous expansion packs have been: The Burning Crusade, Wrath of the Lich King, Cataclysm, Mists of Pandaria and Warlords of Draenor.

9 thoughts on “World of Warcraft Best Expansion Comes as Legion

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    I haven’t played WoW since, Cata (well, a brief, two day stint when Warlords came out before I got sidetracked), but part of me is tempted to give this a whirl.

    I picked it up (I’m a sucker for Blizzard CEs, I’ve got all of them. They’re also built in a wall above my bed which will inevitably fall and kill me during my sleep), so I’ve got two questions.

    What are the reqs for staring a Demon Hunter (if any), and is there any good summary of what happened in Pandaria and Warlords?

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    Was in game as the launch started yesterday morning (didn’t buy Legion and won’t until the first patches comes in myself [after Cata/MoP/WoD, I can wait for the bugs to be fixed first]), and there wasn’t many people playing.

    If Blizzard expected many people returning on launch day, it wasn’t there (probably due to the constant DDoS attacks the game’s been facing … sis just died due to the lag ingame as it is).

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    As much as we could write novels on the problems with Diablo 3 on launch, you have to give Blizzard credit for sticking with the game and making something solid many patches later. Blizzard is the only big player in the game that understands the importance of both taking chances, but also fixing your mistakes when the gambles don’t work out.

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    Mists of Pandaria went rather smooth.

    Mists of Pandaria was the first time we got multiple instances per zone, avoiding overpopulation. Multiple tag credit was improved.

    Still, a max cap zone with everyone on the same step had its problems, like in Draenor. There was also the Goremaul Tower quest in Frostridge that was bugged out. Their fix was basically to skip that short bit (eventually was fixed permanently).

    The solo scenarios, even ones that don’t need to be solo, is rather annoying. Doing the pre-Dalaran quests, none of us could do them together in a group (they were short at least). As long as they do not take to long and overdue it.

    After the disastrous path World of Warcraft’s last expansion took from strong start to painfully dull content patches, we’ll be waiting a little longer to do a proper full review of Legion.

    How long is a good amount of time? 15 days? 30? With Mythic and raids slowly unlocking, you really have to wait 30-60 days to have a good feel of the expansion.

    Everyone gave Diablo 3 great reviews without touching Inferno. To be fair, the majority of people would not touch Inferno and still get 30+ hours of fun gameplay. For the invested players that did hit Inferno, the item system quickly unraveled.

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    Damn I want to play again now… I hate you guys…

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    My only honest complaint was that I heroically leaped into a boulder. Other then, smooth as silk. Though I kind of don’t care so much for the warrior class hall. Everyone talks like the Swedish Chef and the quest line for the protection weapon was meek when compared to what other name brand stuff other classes get.

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    I just hit Level 102 (Priest) and I can honestly say I’m astounded at how perfect this launch was last night. Wow.

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    I’ve only just dropped into Azsuna to start levelling, but yeah, so far I’m with you on everything.

    I’ve got five alts at 100 (WoD had a lot of downtime y’all…), and in most expansions it can be months before I start levelling them up to the new max. I’ll still certainly be focusing on my main this time around, but I also can’t wait to start levelling each of my alts and seeing their Artifact weapon quests. The one for my main- a frost DK- was super cool; and I was pleasantly surprised to see that the whole quest was fully voice acted.

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    As a long time WoW player, I can confirm that this was the smoothest launch I have ever seen. I’ve been through the gates of each of WoW’s expansions, and I was fully expecting the servers to tank at midnight. There wasn’t so much as a hiccup. I finished the pre-legion quest line on one of my alts at around 11:55 and immediately transitioned into the class hall quest. If it hadn’t been for the experience bar reappearing, there wouldn’t have been any way to tell Legion had even opened up.

    Bravo Blizzard.

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